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AI Insights · Timothy · April 2022

Top 5 Historical Games on iOS in Austria: Q1 2022 Performance

Discover the performance trends of the top 5 historical games on iOS in Austria during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Historical Games on iOS in Austria: Q1 2022 Performance

In the first quarter of 2022, the top historical games on the iOS platform in Austria showcased varied performance trends in terms of downloads, revenue, and active users. Below is an overview of the key metrics for each game, based on data from Sensor Tower.

Rise of Kingdoms from Lilith Games saw a fluctuating revenue trend, peaking at approximately $27K in the week of January 24. Weekly downloads for the game decreased steadily, starting from about 1.3K in early January and dropping to around 300 by the end of March. The weekly active users slightly declined from 5.2K to 3.8K over the quarter.

Royal Match by Dream Games maintained a relatively stable revenue, staying around $18K for most of the quarter, with a peak of $18.3K in the final week of March. Downloads showed some fluctuations, starting at 1.8K in early January and ending at roughly 900 by the end of March. Active users remained quite stable, ranging from 7.9K in early January to 7.3K by the end of March.

June’s Journey: Hidden Objects from wooga experienced a significant rise in revenue mid-quarter, reaching a peak of $21.4K in the week of January 10, before fluctuating and ending at $16.7K in the final week of March. Downloads were minimal, starting at 231 in late December and dropping to just 22 by the end of March. Active users saw a slight decline from 4.9K to 4K throughout the quarter.

Guns of Glory: Lost Island published by FunPlus International AG showed a notable increase in revenue, peaking at $15.2K in the week of March 7. Downloads were very low, hovering around single digits for most of the quarter. Active users remained consistent, ranging from 274 in early January to 180 by the end of March.

Forge of Empires: Build a City by InnoGames also had fluctuating revenue, with a significant peak of $8.8K in the week of February 21. Downloads were modest, starting at 224 in late December and decreasing to around 58 by the end of March. Active users remained relatively stable, ranging from 2.7K to 2.4K throughout the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022